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A role-playing game (RPG and sometimes
roleplaying game) is a game in which players assume the roles of characters in
a fictional setting. Players take responsibility for acting out these roles
within a narrative, either through literal acting or through a process of
structured decision-making or character development. Actions taken within many
games succeed or fail according to a formal system of rules and guidelines.
There are several forms of RPG. The original
form, sometimes called the tabletop RPG, is conducted through discussion,
whereas inlive action role-playing games (LARP) players physically perform
their characters actions. In both of these forms, an arranger called a game
master (GM) usually decides on the rules and setting to be used, acting as
referee, while each of the other players plays the role of a single character.
Several varieties of RPG also exist in electronic
media, such as multi-player text-based MUDs and their graphics-based
successors,massively multiplayer online role-playing games (MMORPGs).
Role-playing games also include single-player role-playing video games in which
players control a character or team who undertake quests, and may include
capabilities that advance using statistical mechanics. These games often share
settings and rules with tabletop RPGs, but emphasize character advancement more
than collaborative storytelling.
Despite this variety of forms, some game forms
such as trading card games and wargames that are related to role-playing games
may not be included. Role-playing activity may sometimes be present in such
games, but it is not the primary focus. The term is also sometimes used to
describe roleplay simulation games and exercises used in teaching, training,
and academic research.
Purpose:
Both authors and major publishers of tabletop
role-playing games consider them to be a form of interactive and collaborative
storytelling. Events, characters, and
narrative structure give a sense of a narrative experience, and the game need
not have a strongly-defined storyline. Interactivity is the crucial difference
between role-playing games and traditional fiction. Whereas a viewer of a
television show is a passive observer, a player in a role-playing game makes choices
that affect the story. Such role-playing games extend an older tradition of
storytelling games where a small party of friends collaborate to create a
story.
While simple forms of role-playing exist in
traditional children's games of make believe, role-playing games add a level of
sophistication and persistence to this basic idea with additions such as game
facilitators and rules of interaction. Participants in a role-playing game will
generate specific characters and an ongoing plot. A consistent system of rules
and a more or less realistic campaign setting in games aids suspension of
disbelief. The level of realism in games ranges from just enough internal
consistency to set up abelievable story or credible challenge up to full-blown
simulations of real-world processes.
Varieties:
Role-playing games are played in a wide variety
of formats ranging from discussing character interaction in tabletop form to
physically acting out characters in LARP to playing characters virtually in
digital media. There is also a great variety of systems of rules and game
settings. Games that emphasize plot and character interaction over game
mechanics and combat sometimes prefer the name storytelling game. These types
of games tend to minimize or altogether eliminate the use of dice or other
randomizing elements. Some games are played with characters created before the
game by the GM, rather than those created by the players. This type of game is
typically played at gaming conventions, or in standalone games that do not form
part of a campaign.
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